The queer masculinity of stealth games
Much like in the real world, I don’t understand most men’s bodies in games. Given the option, I almost always play as a girl, a fact that baffled two of my roommates, both trans women, when they caught me playing Shadowrun. They both love character creators, and they spend hours laboring over bodies that feel good to them, while I tend to feel disappointed in whatever options are available to me. The men’s bodies given to you in most games are tall and broadly-muscled, designed with all the elegance of tanks. They’re idealized and innately powerful, adorned with grim faces chiseled onto neckless heads. Apart from games like Saints Row, these bodies come in a limited range of templates, and while I can change brow depth and hair color to my heart’s content, I always end up with the fantasy body of a cis man.